cod_mine_explode

Syntax

forward cod_mine_explode(id, player, Float:damage);

Usage

id
Mine owner index
player
Hurt player index
damage
Damage amount that will be taken

Description

Multiforward called on mine damage.

Return

Value greater than 0 will reduce time to next use,
lower than 0 will make this period longer,
damage will be blocked if COD_BLOCK (-1.0) is returned